﻿using UnityEngine;
using System.Collections;

namespace Assets.Game.scripts.ui { 

    public class AbstractItemRenderer : MonoBehaviour {

        internal GameObject _owner;
        internal UIPanel _container;

        public UIPanel container {
            get {
                return this._container;
            }
        }

        public GameObject owner {
            get {
                return this._owner;
            }
        }
	
    }

}